We are proud to show the result of our collaboration with IO Interactive having worked on HITMAN 2 at elite3d.
Our main responsibilities have been supplementary work on environment modelling, texturing, optimization and prop concepts for the levels of Miami, Mumbai, Colombia, Isle of Sgàil and Whittleton Creek.
The final images are the result of the work of many people across different studios and teams working side by side to provide you this amazing game experience.
As the principal artist of Mumbai level in elite3d I was responsible of creating high quality artwork at the same time to leading a talented team of great artists, my main tasks was create buildings (interiors and exteriors), structures, grounds, materials, texturing, asset creation and team work review for final delivery